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I used Blender for modeling, vertext painting and then textured in Substance painter
NO ai was used, all done by myself.
Product Description:
This is a detailed 3d model of a simple card machine or Point of sale payment terminal. These terminals are also called speedpoint or EFTPOS and has a pin pad or keypad
The model is low poly, but normal mapped to show corner rounds and details.
All texturing was done in substance painter. All 3d done in Blender.
Textures:
1 Unique textures set PBR ROUGHNESS FORMAT
1 Unique textures set UNREAL PACKED FORMAT
4096x4096 PNG Includes,
4K Ambient occlusion textures
Objects:
1 unique meshes
Materials:
1 unique materials
Principled shader with Basecolor, Roughness, metallic, normal and AO textures
UV Set:
all parts share a UV set
Technical Detail:
Faces: 1109
Verts: 1545
Tris: 2078